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Inter::State feature guide

One workspace.
Every layer connected.

Build the chain, route its racks, shape movement, map performance controls, and manage gain—without scattering the workflow across your DAW.

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Current Inter::State interface with visualiser, Main controls, mixer, and three-rack workspace
Route Control Modulate Workflow Scenes Inter::State[Bridge]
01 / ROUTE

Three racks.
One routing surface.

Build serial, parallel, multiband, and send-style structures from one Main view. The routing diagram stays visible and editable instead of disappearing into a collection of auxiliary tracks.

Inter::State Main routing view connecting input, three racks, buses, and output
Close view of the Inter::State multiband frequency display Close view of the Inter::State multiband controls
Serial or parallel

Reconfigure how Rack A, B, and C receive and return audio without rebuilding the session.

Multiband structures

Split the signal into frequency bands and route each band into the rack architecture.

Auxiliary paths

Build send-style processing and work with host side-chain or auxiliary inputs where supported.

02 / CONTROL

Eight macros.
Two performance views.

Map controls at Main, Rack, or Slot level. Work with focused dial pages or place all eight macros side by side in Slider view when the whole performance surface matters at once.

First Inter::State macro dial page
Second Inter::State macro dial page
Inter::State macro slider view showing all eight controls
Map across the workspace

Reach plugin parameters and supported panel controls from a consistent macro layer.

AutoMap or learn

Build mappings quickly, then refine names, ranges, curves, and destinations.

Perform from anywhere

Drive macros from the UI, host automation, MIDI, Inter::State[Bridge], or the modulator.

03 / MODULATE

Movement that stays
inside the context.

Shape continuous curves or stepped patterns, sync them to transport, or trigger a one-shot envelope from Input, Sidechain, or Trace 1. The scope keeps the result visible against the signal.

Inter::State rhythmic modulation curve over the signal scope
Inter::State signal-triggered modulation using the side-chain input
Inter::State signal-triggered modulation controls
Curve or stepped

Draw smooth movement or build discrete rhythmic values against musical time.

Signal-triggered

Wait for the chosen threshold, play once, then reset for the next hit.

Visible timing

See modulation and signal together while shaping rate, depth, curve, and trigger response.

04 / SHAPE & RECALL

Control the range.
Preserve the result.

Constrain mapped parameters to useful ranges, blend dry and wet at slot or rack level, and move between saved global, rack, and slot configurations without abandoning the fixed workspace.

Inter::State parameter selector and minimum maximum range controls
Inter::State preset browser with categories, tags, and saved presets
Close view of four filled Inter::State rack Slots with their dry wet controls in different positions
Min, max, and response

Keep a macro inside the range that is musically useful for each mapped destination.

Dry/wet at two levels

Blend individual inserts or shape the wet contribution of an entire rack.

Three preset scopes

Save and recall global, rack, or slot state at the level the workflow requires.

05 / MIX & MATCH

Level decisions
without guesswork.

Keep gain structure and output balance in view alongside the chain. Meter rack activity, shape mix controls, and use AutoGain tools when level-matched decisions matter.

Inter::State rack and Main mixer controls with level meters
Inter::State AutoGain controls in the Slot information display
Per-slot quality

Oversample only where it matters.

Enable up to 16× per-slot oversampling. Reduce aliasing on demanding non-linear processing without applying the same CPU cost to every slot in the chain.

Inter::State per-slot oversampling control set to four times
06 / SLOT SCENES

One plugin.
Eight tonal states.

Store eight parameter states inside every plugin slot. Recall one instantly, morph between adjacent scenes, or launch a transport-synchronised crossfade without reloading the hosted plugin.

Close view of Slot Scenes changing across the Inter::State scope Close view of the Inter::State Slot Scenes selector and crossfade controls

Make plugin states playable.

Scene control belongs to the same mapping system as the rest of the workspace.

  • Eight scenes per plugin slot
  • Instant recall or continuous morphing
  • Timed, transport-aware crossfades
  • Macro, MIDI, automation, Inter::State[Bridge], or modulation control
07 / INTER::STATE[BRIDGE]

Control beyond
the armed track.

Inter::State[Bridge] captures MIDI from one armed track and sends control directly to active Inter::State instances across the session. Use one controller or automation lane without virtual MIDI wiring.

Inter::State[Bridge] controlling multiple Inter::State instances across a DAW session

One shared control surface.

Reach parameters across tracks while keeping each Inter::State instance responsible for its own chain.

  • Included with Inter::State
  • One automation lane across subscribed instances
  • Macro and supported mixer targets
  • Hardware remains optional
AU · VST3
macOS · Windows
Watch the workflow ↗ Read the manual ↗

Route · Modulate · Control

Build the chain once.
Keep it playable.

Try the complete Inter::State effects host for seven days with no feature restrictions.

Start free 7-day trial View Founder’s Edition
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